Rival Ball v1.2 Patch Update
|Publisher:||Atari (PC), Aspyr Media (Mac), Frontier Developments (iOS)|
|Platform:||Mac OS X, Windows, iOS|
|Genre:||Construction and management simulation|
|Release Date:||October 26, 2004|
Rival Ball v1.2 Patch Update Summary:
Rival Ball v1.2 Patch Update: Rival Ball is the direct sequel to the PC brick buster classic DX-Ball 2, adding a new branch to the series of DX-Ball games on the side of Longbow Digital Arts. Released on March 19, 2001, the game features the new dimensions of square shaped bricks and online split-screen multiplayer for 1-on-1 action. As an upgrade from DX-Ball 2, it also introduces a cursor-based layout with buttons for navigation; two new power-ups; the ability to save and resume games; and game options for randomising board order, setting timers, repeating board-sets, and choosing between four difficulty levels. As an added bonus, the game will also play all the original DX-Ball 2 boards, offering the experience of a classic game with rectangular bricks. With the addition of a Mac version announced on April 3, 2002, Rival Ball was eventually succeeded by Rival Ball Tournament in 2004. Rival Ball was also the first game from Longbow Games to succeed the passing of Seumas McNally (1979–2000), the company’s founder and lead programmer. Initially released on March 19, 2001, Rival Ball was presented as a sequel to DX-Ball 2, adding a new branch to the DX-Ball series as a spiritual successor by Longbow Digital Arts. Based upon the same engine as DX-Ball 2, the game recycles many of the original elements and programming by Seumas McNally (1979-2000). While the gameplay and design essentially remained the same, Rival Ball featured a cursor-based layout with buttons for navigation; new graphics for the power-ups; board designs with square shaped bricks; new sound effects; a new soundtrack; four difficulty settings and options to set timers, randomise board order and repeat board-sets; and most significantly: split-screen network play. The game was also ported to the Mac (requires CarbonLib 1.4 or later on Mac OS 8.6 or later), with the Mac version announced on April 3, 2002. Notably, while the Mac version is known as Rival Ball version 2.0, the port is identical to the outdated version 1.3 for the PC, and does not feature the online lobby.
Rival Ball v1.2 Patch Update:
The version 1.1 patch allowed the full version of Rival Ball to play your DX-Ball 2 boards. The version 1.2 patch fixes network problems.