Alien Isolation Game Review:
Alien Isolation is a Adventure game. This game was developed by Creative Assembly. On the date of 7th Oct 2014. The released date of this game is $59.99 (USA). This game development is awesome. Throughout cinematic history, very few films have influenced a genre like the Alien saga has. In 1979, Ridley Scott’s initial vision of horror far away from home resonated so strongly with audiences that the film almost immediately became a cult hit and introduced us to Ellen Ripley, one of the most dynamic heroines ever to grace the silver screen. We then saw a young James Cameron take the reins for Aliens and later Jean-Pierre Jeunet for Resurrection, each of these legendary directors bringing their own style and substance to what has become a true staple of science fiction. While these great minds were shocking audiences by showing them things they’d never seen, console gaming as we know it now was still gestating and fans of the series have waited decades for a game that matched the intense nature of the films to burst from the chest of this incredible saga’s canon. That wait is over, as Alien: Isolation has arrived and – like a face-hugger – it grips you tight and doesn’t let go!
Beyond the Alien itself, which is incredibly well animated, nearly every single aspect of Alien: Isolation seems to hail and almost pay homage to the films that inspired it. The level design, the atmosphere, the objectives, weapons, camera movement, film grain effect and almost everything else seems right out of the movies and overall, this makes Isolation one of the more cinematic feeling games we’ve seen in years. Our appreciation of attention to detail was only heightened after viewing Scott’s 1979 original, which the game plays as a natural extension of. Some performance issues do hinder this authentic atmosphere however. Some slowdown issues within scripted cut-scenes are seen, as well as whenever onscreen action speeds up. The slowdown occurs even simply while sprinting through a vacant hallway, but although these frame drops are prevalent, they in no way remove the player from the experience since this issue rarely takes place when the Alien is onscreen, and are likely due to the extremely well rendered environments and character models. Two features utilizing the Kinect sensor are prevalent within Isolation, both of which work well and only add to the player’s feeling of immersion. Head-tracking allows you to move left or right, forward and back while hiding, and at no point did this feel out of place. The second feature (one we found to be a brilliant use of the sensor) is noise detection. With this option enabled, your own environment becomes a part of the game. Crinkle a bag of chips and it may just be the end of you!