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Need for Speed: Undercover Patch v1.0.1.17 For all OS Free Download

Need for Speed: Undercover Patch

Need for Speed: Undercover Patch

Publisher:Electronic Arts
Developer:EA Black Box, Exient Entertainment (Wii/PS2), Firebrand Games (DS)
Platform:Microsoft Windows, Nintendo DS, PlayStation 2, PlayStation 3, PlayStation Portable, Wii, Xbox 360, BlackBerry, iOS, Symbian, webOS, Windows Phone
Mode:Single-player, Multiplayer
Release Date:November 18, 2008

Need for Speed: Undercover Patch Summary:

Need for Speed: Undercover Patch: Need for Speed: Undercover is the twelfth installment in the popular racing video game series Need for Speed, developed by EA Black Box and published by Electronic Arts (EA). It was released on PlayStation 2, PlayStation 3, Xbox 360, Wii, Microsoft Windows, PlayStation Portable, Nintendo DS, and mobile phone platforms in November 2008. The game was later released on the iOS on April 27, 2009. According to EA, the game has sold over 5.2 million copies on all 8 platforms combined.
Need for Speed: Undercover is also the very last Need for Speed game to be released for a sixth generation gaming console (PlayStation 2). Undercover is the last of the Black Box-controlled second era of Need for Speed games, although it is the first game to use the franchise’s ‘N’ logo (which appears on occasion when loading and saving) and typeface.
Electronic Arts CEO, John Riccitiello, stated that the previous release in the series (ProStreet) was only “an okay game…[and was] not good” and that Undercover would “be a much better game”. He stated Undercover would have a considerably longer development cycle than its predecessors because the Need for Speed development team had been split up into two teams, both of which would work on a “two-year” development cycle with future titles, alternating releases between them. Riccitiello stated he was “torturing” the development team with a tight development cycle in the past. “When this change was implemented in mid-summer 2007, one team started working on Undercover (giving it only a 16.5 month development cycle), while the other team (that finished ProStreet) would start working on the next title.” Riccitiello also stated Undercover took inspiration from action films such as The Transporter, with a large embedded narrative.

Source Wikipedia

Need for Speed: Undercover Patch:

  • The patch improves the number of pictures per second produced by the game; fixes several bugs and adds a new level of difficulty for the hardcore players.

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I am Arko a part time tech blogger. Study BSS at National University. Recently working on Topfullgames.net & EdusourceBD.com blogs. Start learning Web Design And Development. I want to be a legend of IT sector.

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