|Publisher:||Sunflowers, Deep Silver, Aspyr|
|Title:||ParaWorld 100% Save Game|
- Save Details:
The game done 100 % Complete
- Extract the archive file & Copy all savegame files
- Paste To Documents\SpieleEntwicklungsKombinat\Paraworld\SaveGames
ParaWorld 100% Save Game:
ParaWorld 100% Save Game: ParaWorld is a real-time strategy PC game released on September 25, 2006. It was developed by the German company SEK (Spieleentwicklungskombinat), based in Berlin. The game features more than 50 prehistoric animals, especially dinosaurs and Pleistocene mammals. The game uses TAGES, and therefore installs a driver on the system for copy protection.
The game-concept is similar to “Age of Empires”, which is a real-time strategy game. ParaWorld features food, wood, and stone as resources. Food can be picked from bushes, hunted from animals, fished from the sea, or farmed. Stone is located in limited deposits, and wood, cut from trees, is generally scattered throughout a map. Battles can occur on both land and sea. The story takes place in a parallel dimension, where prehistoric life thrives alongside diverse human civilizations that are not technologically advanced. As a result, dinosaurs take the place of traditional wildlife and livestock, though some of the dinosaurs in-game are highly stylized and not necessarily scientifically accurate. Wild-living dinosaurs can be hunted for food, though some are of dangerous and aggressive species and will attack any player unit that wanders too close. Other prehistoric creatures make an appearance as well, for example woolly mammoths are used where other games might feature elephants.
Aspyr Media SHORT REVIEW:
ParaWorld is a real-time strategy game in which warring tribes team with vicious prehistoric beasts wage brutal combat for control of a world that is parallel to our own. Armed with devastating weapons, commanding powerful fighting dinosaurs and controlling up to 50 units, players go into battle in gripping single-player and multiplayer action. Up to eight players can battle each other via a LAN or the Internet on one of more than 15 multiplayer maps and three multiplayer modes– Team Deathmatch, Defender (one player has to defend his base against all the other players), and Domination (capture the flag). ParaWorld utilizes an unprecedented unit management user interface called the Army Controller, which truly evolves the genre and goes beyond the typical RTS interface. The Army Controller interface appears unobtrusively on the screen. Players can view all of their units at a glance and have general awareness of each unit’s health, danger, activity and level-up capabilities. Using the Army Controller, players can select several units consecutively, even if they are spread across the map, in just seconds by simply marking the unit icons in the Army Controller. In ParaWorld’s robust single-player campaign players get to know and play three different tribes — the Norsemen, Dustriders and Dragon Clan. Each tribe is based on a different ancient culture and each sports its own unique play style, units, architecture, skills, and controllable beasts. Utilizing their tribe’s skills, and with the help of nine controllable hero characters, players explore 16 equally atmospheric and dangerous prehistoric scenarios located in five climatic zones. Each level contains main quests and side quests.